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All Team Bonuses/Todos os Bônus De Equipe - Marvel: Ultimate Alliance 2

All Team Bonuses

Table of Hero Teams




Team Name
Bonus
Heroes
Agents of S.H.I.E.L.D.
+15% Max Health
Nick Fury, Mr. Fantastic, Iron Man, Daredevil, Ms. Marvel, Wolverine, Captain America
Agile Warriors
+2 to Striking, Body, Focus and Teamwork
Black Panther, Carnage, Daredevil, Deadpool, Iron Fist, Spider-Man
Authority Issues
+35% Fusion Gain
Wolverine, Gambit, Magneto, Juggernaut
Best Friends?
+15% Max Stamina
Cable, Deadpool, Spider-Man, Venom
Bruisers
+5 Striking
Juggernaut, Hulk, Thing, Luke Cage, Thor, Ms Marvel, Venom
Classic Avengers
+15% Max Stamina
Black Panther, Captain America, Hulk, Iron Man, Thor
Defenders
+2 to Striking, Body, Focus and Teamwork
Hulk, Ice Man, Luke Cage, Ms. Marvel, Wolverine
Double Date
+35% Fusion Gain
Black Panther, Invisible Woman, Mr. Fantastic, Storm
Fantastic Four
+35% Fusion Gain
Mr. Fantastic, Human Torch, Thing, Invisible Woman
Femmes Fatales
+5% Damage
Invisible Woman, Jean Grey, Ms. Marvel, Psylocke, Songbird, Storm
Former Horsemen
+10% to All Resistances
Wolverine, Hulk, Gambit, Iceman
Heroes for Hire
+10% to All Resistances
Deadpool, Hulk, Luke Cage, Iron Fist
Martial Artists
+5 Striking
Captain America, Daredevil, Deadpool, Iron Fist, Psylocke, Wolverine
Marvel Knights
+5% Chance for Critical Hits
Black Panther, Daredevil, Hulk, Spider-Man, Wolverine
Master Minds
+15% Max Health
Iron Man, Magneto, Mr. Fantastic, Nick Fury, Spider-Man
Masters of Energy
+15% Max Health
Cable, Gambit, Jean Grey, Iron Fist, Ms. Marvel, Nick Fury, Penance
Maximum Carnage
5% of damage inflicted as health gain
Captain America, Carnage, Iron Fist, Spider-Man, Venom
Natural Forces
5% of damage inflicted as health gain
Human Torch, Iceman, Jean Grey, Storm, Thor
Natural Leaders
+5% Experience
Black Panther, Cable, Captain America, Jean Grey, Mr. Fantastic, Ms. Marvel, Storm, Magneto, Songbird
New Avengers
+10% to All Resistances
Ms. Marvel, Spider-Man, Wolverine, Iron Man, Luke Cage, Iron Fist
Pro-Reg Heroes
+15% Max Health
Iron Man, Mr. Fantastic, Deadpool, Songbird, Ms Marvel, Spider-Man
Secret Avengers
+3 Teamwork
Cable, Captain America, Human Torch, Invisible Woman, Iron Fist, Luke Cage, Nick Fury, Spider-Man, Storm
Secret Warriors
+5% Damage
Wolverine, Spider-Man, Captain America, Daredevil, Luke Cage
Shut Up Already!
+15% Max Health
Spider Man, Iceman, Deadpool, Human Torch, Thing
Think Tank
+15% Max Health
Mr. Fantastic, Iron Man, Green Goblin, Spider-man, Hulk
Thunderbolts
+5% Damage
Green Goblin, Songbird, Venom, Penance
Unrepentant Killers
5% of damage inflicted as health gain
Carnage, Green Goblin, Magneto, Venom
Weapons Specialists
+5% Chance for Critical Hits
Black Panther, Cable, Captain America, Daredevil, Deadpool, Gambit, Green Goblin, Thor
X-Men
+15% Max Stamina
Cable, Gambit, Iceman, Jean Grey, Juggernaut, Magneto, Storm, Wolverine, Psylocke
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Marvel Ultimate Alliance 2 All Boosts Medals/Todas as Minhas Medalhas Boosts

Marvel Ultimate Alliance 2

 Team Boosts

Search the following locations to find the corresponding Team Boosts with the indicated effects:

Advanced Combat

    Conductive I: Electric attacks deal 5 more damage. (DC: Capitol Offense, complete the optional objective)
    Conductive II: Electric attacks deal 10 more damage. (Guard Duty: Hit 'Em High, water tower across from the first munitions dump)
    Conductive III: Electric attacks deal 10% more damage. (Chem Plant: Cloaked, defeat Bullseye on Legendary)
    Disruption I: +5% damage against Nanite-infected foes. (Prison: Hold The Line, defeat Whirlwind)
    Disruption II: +10% damage against Nanite-infected foes. (Showdown: To The Core, defeat Colossus)
    Disruption III: +30% damage against Nanite-infected foes. (Prison: Going Negative, defeat Equinox on Legendary)
    Energized I: Energy attacks deal 5 more damage. (Chem Plant: Cloaked, defeat Wonder Man)
    Energized II: Energy attacks deal 10 more damage. (Chem Plan: Faceoff, defeat Iron Man)
    Energized III: Energy attacks deal 20% more damage. (Ambush: Faceoff, defeat Luke Cage)
    Frosty I: Cold attacks deal 5 more damage. (NYC: Factory Floor, upper floor in the back corner of a room with one of the munitions piles)
    Frosty II: Cold attacks deal 7 more damage. (Convoy Strike: Rooftops, near to the 5th AA gun inside a water tower)
    Frosty III: Cold attacks deal 10% more damage. (Showdown: Ground Assault, down the hill from the first breakable wall)
    Inferno I: Fire attacks deal 5 more damage. (Latveria: Reactors, next to a hologram of Tinkerer after the three capacitors)
    Inferno II: Fire attacks deal 10 more damage. (Showdown: Warp Zone, defeat She-Hulk on Legendary)
    Laceration I: Wounding attacks deal 5 more damage. (Guard Duty: Road Work, behind one of the trucks)
    Laceration II: Wounding attacks deal 10 more damage. (Chem Plant: Cloaked, under the fourth "smoke screen" tank; you must stand on the grating to activate it, as it is underneath the floor)
    Laceration III: Wounding attacks deal 10% more damage. (Prison: Riot Gear, defeat Bullseye)
    Overpower I: Crushing attacks deal 5 more damage. (NYC: Missing Marvel, defeat Shocker)
    Overpower II: Crushing attacks deal 10 more damage. (Ambush: Faceoff, defeat Captain America)
    Overpower III: Crushing attacks deal 20% more damage. (Prison: Hold the Line, defeat Diamondback on Legendary)

Attribute

    Attributes I: +1 to all Attributes. (Guard Duty: Hit 'Em High, defeat Prodigy)
    Attributes II: +2 to all Attributes. (Prison: Hold the Line, defeat Diamondback)
    Attributes III: +3 to all Attributes. (Chem Plant: Cloaked, defeat She-Hulk on Legendary)
    Focused I: +1 Focus for faster Stamina refill. (Latveria: Reactors, defeat Tinkerer’s Tankbot)
    Focused II: +3 Focus for faster Stamina refill. (DC: Capitol Offense, next to the subway exit of the level)
    Focused III: +5 Focus for faster Stamina refill. (Wakanda: Tribal City, defeat A-Bomb)
    Focused IV: +9 Focus for faster Stamina refill. (Latveria: Reactors, defeat Tinkerer’s Tankbot on Legendary)
    Striker I: +1 to Strike, improving Melee damage. (Hideout Raid: Dock Work, on the cargo ship)
    Striker II: +3 to Strike, improving Melee damage. (Hideout Raid: Inner Base, defeat Hercules)
    Striker III: +5 to Strike, improving Melee damage. (Showdown: Warp Zone, defeat She-Hulk)
    Striker IV: +20% to Strike, improving Melee damage. (Latveria: Ascension, defeat Scorcher on Legendary)
    Super Tough I: +1 to Body, increasing HP. (NYC: Missing Marvel, behind a wall of breakable boxes next to the security door)
    Super Tough II: +3 to Body, increasing HP. (Guard Duty: Road Work, defeat Multiple Man)
    Super Tough III: +5 to Body, increasing HP. (Showdown: Ground Assault, behind a T-like structure at a dead end after the first teleported you must destroy)
    Super Tough IV: +25% to Body, increasing HP. (NYC: Factory Floor, defeat Grim Reaper on Legendary)
    Team Tactics I: +1 to Teamwork for more Fusion damage. (Latveria: Urban Warfare, right after the ambush with the Black Widow intel)
    Team Tactics II: +3 to Teamwork for more Fusion damage. (Ambush: Faceoff, defeat Luke Cage)
    Team Tactics III: +5 to Teamwork for more Fusion damage. (Latveria: Urban Warfare, defeat Electro on Legendary)
    Team Tactics IV: +9 to Teamwork for more Fusion damage. (Wakanda: Panther’s Lair, defeat Venom on Legendary)
    Wade's Fav: What more do you need to know? Just use it! (Showdown: Towering Rage, defeat Nick Fury on Legendary)
    Wade's 2nd Fav: +4 to all Attributes. (Showdown: Towering Rage, defeat Nick Fury)

Basic Combat

    Destructive I: +1 damage to Melee attacks. Latveria: Ascension, go left when Nick Fury says go right)
    Destructive II: +3 damage to Melee attacks. (Use Aggressive 20 times in conversation)
    Destructive III: +5 damage Melee attacks. (Hideout Raid: Dock Work, defeat Spider-Woman on Legendary)
    Destructive IV: +20% damage to Melee attacks. (Hideout Raid: Inner Base, defeat Hercules on Legendary)
    Precision I: +5% to critical hit on Melee. (Latveria: Reactors, complete the optional objective)
    Precision II: +10% to critical hit on Melee. (Convoy Strike: Truckin’, defeat Lady Deathstrike)
    Precision III: +15% to critical hit on Melee. (Showdown: To The Core, defeat Whirlwind on Legendary)
    Precision IV: +20% to critical hit on Melee. (Use Aggressive 80 times in conversation)
    Strike True I: +5% Melee damage. (DC: Underground Politics, behind and on top of the crashed train, in the very back corner of the upper platform)
    Strike True II: +10% Melee damage. (Prison: Riot Gear, defeat Grim Reaper)
    Strike True III: +15% Melee damage. (Wakanda: Panther’s Lair, defeat Venom)

Counter Tactics

    Battle Tested: Crits deal +20% damage/-20% Stamina regen. (Sim Mission: Basic Training, silver)
    Boxer: +15% crit, -99% Power damage. (Sim Mission: Wanton Destruction, silver)
    Brain Trust: 50% Max Stamina, -15% Melee damage. (Sim Mission: Heavy Metal, bronze)
    Brawn Trade: +10% Power damage, -10% Melee damage. (Sim Mission: Countdown, gold)
    Diluted: +20% Stamina regen, -5% Power damage. (Sim Mission: Basic Training, gold)
    Infinity Formula: +20% Stamina Regen. (Heroic Deed: Nick Fury)
    Liberty: +20% Power damage. (Heroic Deed: Nick Fury)
    Mob Rule: 15% increase in Melee damage, -15% Focus. (Sim Mission: Pinned, gold)
    Play To Win: 2% chance Powers use no Stamina for 2 seconds. (Sim Mission: Breakout, silver)
    Security: +20% Melee damage. (Heroic Deed: Nick Fury)
    Slow, Steady: Immune to stun, reduce damage dealt by 10%. (Sim Mission: Search and Destroy, gold)

Defensive

    Adaptive: Reduce all incoming damage by 3. (Ambush: Containment, defeat Multiple Man on Legendary)
    Deflection I: +7% to deflect projectile attacks. (NYC: Missing Marvel, blow up everything in the room where you find Ms. Marvel)
    Deflection II: +14% to deflect projectile attacks. (Hideout Raid: Inner Base, defeat Cable)
    Deflection III: +21% to deflect projectile attacks. (Convoy Strike: Jacked Up, defeat Yellowjacket on Legendary)
    Deflection IV: +28% to deflect projectile attacks. (Prison: Riot Gear, defeat Grim Reaper on Legendary)
    Evade I: +3% to evade, avoiding all damage done. (Use Defensive 4 times in conversation)
    Evade II: +11% to evade, avoiding all damage done. (Use Defensive 36 times in conversation)
    Evade III: +14% to evade, avoiding all damage done. (Ambush: Faceoff, defeat Captain America on Legendary)
    Physicality I: +10% resistance to all Physical damage. (Showdown: Ground Assault, defeat Wonder Man)
    Resist Impact I: +15% resistance to Impact damage. (Latveria: Castle Doom, inside one of the windows that enemies jump out of)
    Resist Impact II: +30% resistance to Impact damage. (Prison: Going Negative, after you battle Equinox, look in one of the side rooms that was previously closed off)
    Riposte I: When dodging, deal 10% of damage avoided. (Use Defensive 56 times in conversation)

Elemental

    Dry Heat: +20% to all Fire damage. (Ambush: Containment, defeat Patriot on Legendary)
    Fire Strike I: +1 Fire damage to each Melee attack. (NYC: Factory Floor, complete the optional objective)
    Fire Strike II: +3 Fire damage to each Melee attack. (Sim Mission: How Are De Ducks?, gold)
    Fire Strike III: +5 Fire damage to each Melee attack. (Chem Plant: Cloaked, defeat Molten Man)
    Fire Strike IV: +9 Fire damage to each Melee attack. (Chem Plant: Cloaked, defeat Molten Man on Legendary)
    Ice Strike I: +1 Cold damage to each Melee attack. (NYC: Factory Floor, defeat Grim Reaper)
    Ice Strike II: +3 Cold damage to each Melee attack. (Ambush: Containment, defeat Firestar)
    Ice Strike III: +9 Cold damage to each Melee attack. (Base Def.: Overloaded, defeat Bishop on Legendary)
    Ionic Attack I: +1 Energy damage to each Melee attack. (Hideout Raid: Dock Work, defeat Spider-Woman)
    Ionic Attack II: +3 Energy damage to each Melee attack. (Base Def.: Overloaded, defeat Bishop)
    Ionic Attack III: +5 Energy damage to each Melee attack. (Ambush: Containment, defeat Dagger)
    Ionic Attack IV: +9 Energy damage to each Melee attack. (Chem Plant: Cloaked, defeat Wonder Man on Legendary)
    Shock Smash I: +1 Electric damage to each Melee attack. (Base Def.: Safe Harbor, defeat Black Widow)
    Shock Smash II: +3 Electric damage to each Melee attack. (Chem Plant: Cloaked, defeat Bullseye)
    Shock Smash III: +5 Electric damage to each Melee attack. (Showdown: Warp Zone, defeat Firestar)
    Shock Smash IV: +9 Electric damage to each Melee attack. (NYC: Missing Marvel, defeat Shocker on Legendary)

Fusion

    Cape Killer I: +50% more Fusion after hitting a Boss. (Chem Plant: Cloaked, defeat War Machine on Legendary)
    Cape Killer II: +100% more Fusion after hitting a Boss. (Use Aggressive 56 times in conversation)
    Fusion Star: An addition Fusion Star. (DC: Underground Politics, straight forward from the entrance past the intersection where Deadpool turns to go fight)
    Fusion Combo I: Raise Fusion on pop-up, trip, stun by 1. (Use Diplomatic 80 times in conversation)
    Fusion Combo II: Raise Fusion on pop-up, trip, stun by 2. (Guard Duty: Hit 'Em High, defeat Prodigy on Legendary)
    Fusion Combo III: Raise Fusion on pop-up, trip, stun by 3. (Chem Plant: Cloaked, defeat Mr. Fantastic on Legendary)
    Hands On I: Raise Fusion on grappling by 1. (Base Def.: Safe Harbor, behind the building the helicopter crashes into)
    Hands On II: Raise Fusion on grappling by 2. (Chem Plant: Cloaked, defeat Iron Man on Legendary)
    Kinetic Melee: +3 Energy Melee, +1 Fusion on throws. (Heroic Deed: Gambit)
    Momentum I: +50% more Fusion on destruction, KOs. (Use Diplomatic 20 times in conversation)
    Momentum II: +100% more Fusion on destruction, KOs. (Sim Mission: Heavier Metal, gold)
    No Mercy: +2 to Teamwork. (Heroic Deed: Iron Man)
    No Surrender: +3% Energy resist, +3% to crit. (Heroic Deed: Captain America)
    Play Rough: +3 to Teamwork, +1 Fusion on grabs. (Heroic Deed: Daredevil)
    Rebel Yell: +10% resistance to Mental damage. (Hideout Raid: Inner Base, defeat Cable on Legendary)
    Synchronized I: +50% more Fusion on double Powers hit. (Use Diplomatic 36 times in conversation)
    Synchronized II: +100% more Fusion on double Powers hit. (Use Diplomatic 56 times in conversation)
    Vay-Yay: +2 to Teamwork, +25% Energy damage. (Heroic Deed: Gambit)

Powers

    Draining I: Absorb 10% of Melee damage as Stamina. (Latveria: Castle Doom, in plain sight after the area where enemies jump out of windows)
    Draining II: Absorb 15% of Melee damage as Stamina. (Convoy Strike: Rooftops, defeat Songbird)
    Draining III: Absorb 20% of Melee damage as Stamina. (Ambush: Showdown, defeat Iron Fist)
    Power Up I: +5% damage with Powers. (Use Aggressive 4 times in conversation)
    Power Up II: +10% damage with Powers. (Use Aggressive 36 times in conversation)
    Power Up III: +15% damage with Powers. (Ambush: Containment, defeat Iron Fist on Legendary)
    Power Up IV: +20% damage with Powers. (Prison: Hold the Line, defeat Molten Man on Legendary)
    Powerful I: +1 to Powers damage. (Hideout Raid: Going Deep, inside the second garage on a fly-only walkway)
    Powerful II: +3 to Powers damage. (Wakanda: Jungle, after the 4th mercenary cannon, immediately to the right in the shrubs after the barrier)
    Powerful III: +5 to Powers damage. (Prison: Riot Gear, defeat Bullseye on Legendary)
    Powerful IV: +9 to Powers damage. (Latveria: Ascension, defeat Wizard on Legendary)
    Reserves I: +18 max Stamina. (DC: Hallowed Ground, defeat Titanium Man)
    Reserves II: +32 max Stamina. (Ambush: Containment, defeat Multiple Man)
    Reserves III: +46 max Stamina. (Chem Plant: Faceoff, defeat Mr. Fantastic)
    Reserves IV: +100% max Stamina. (DC: Hallowed Ground, defeat Titanium Man on Legendary)

Resistance

    Elementalist II: Reduce incoming Elemental damage by 20%. (Showdown: Ground Assault, defeat Spider-Woman on Legendary)
    Fire Proof I: Resist 15% of Fire damage. (Latveria: Ascension, blow up everything in a circular area to uncover it)
    Fire Proof II: Resist 30% of Fire damage. (Prison: Hold the Line, defeat Molten Man)
    Physicality II: +20% resistance to all Physical damage. (Ambush: Containment, defeat Dagger on Legendary)
    Resist Cold I: Resist 15% of Cold damage. (Prison: Going Negative, defeat Equinox)
    Resist Cold II: Resist 30% of Cold damage. (Ambush: Containment, defeat Firestar on Legendary)
    Resist Crush I: Resist 15% of Crush damage. (Latveria: Urban Warfare, after the Black Widow intel, go up the ramp after you drop onto the electric wire covered street)
    Resist Crush II: Resist 30% of Crush damage. (Showdown: Warp Zone, defeat Colossus)
    Resist Electric I: Resist 15% of Electric damage. (Latveria: Urban Warfare, under the Doom statue that gives you the achievement)
    Resist Electric II: Resist 30% of Electric damage. (Base Def.: Push Back, defeat War Machine)
    Resist Energy I: +15% resistance to Energy damage. (Chem Plant: Faceoff, defeat She-Hulk)
    Resist Energy II: 30% resistance to Energy damage. (Base Def.: Push Back, defeat War Machine on Legendary)

Special Combat

    Critical Pain I: +10% to critical damage. (Guard Duty: Road Work, behind the transport The Thing throws)
    Critical Pain II: +25% to critical damage. (Guard Duty: Road Work, defeat Multiple Man on Legendary)
    Critical Pain III: +40% to critical damage. (Convoy Strike: Rooftops, Defeat Songbird on Legendary)
    Critical Pain IV: +55% to critical damage. (Guard Duty: Traffic Jam, defeat Goliath on Legendary)
    Devouring I: +1 hot point after knocking out a foe. (Prison: Jail Break-In, second room past the teleporter room when chasing Cmdr. Hill)
    Devouring II: +5 HP after stunning a foe. (Wakanda: Panther’s Lair, defeat Green Goblin)
    Devouring III: +5 HP after a pop-up. (Showdown: Warp Zone, behind a breakable object in the hallway Colossus throws things at you in)
    Devouring IV: +5 HP after tripping a foe. (Ambush: Containment, defeat Colossus on Legendary)
    Elementalist I: Reduce incoming Elemental damage by 10%. (Wakanda: Jungle, defeat Havok)
    Personal Space: Immune to grapple. (Sim Mission: Heavy Metal, gold)
    Second Wind: While blocking, regenerate small % of HP. (Showdown: Ground Assault, defeat Wonder Man on Legendary)
    Untouchable I: While blocking, attackers take 1 damage. (Use Defensive 20 times in conversation)
    Untouchable II: While blocking, attackers take 3 damage. (Wakanda: Tribal City, behind the large circular pond, hidden among some crates and a tree)
    Untouchable III: While blocking, attackers take 5 damage. (Showdown: Ground Assault, defeat Spider-Woman)
    Untouchable IV: While blocking, attackers take 9 damage. (Use Defensive 80 times in conversation)
    Vampiric Melee: +4 HP with every Melee attack. (Showdown: To The Core, defeat Colossus on Legendary)

Status Effects

    Deep Cold I: 10% to freeze a chilled target. (Showdown: To The Core, defeat Whirlwind)
    Deep Cold II: 25% to freeze a chilled target. (Convoy Strike: Truckin’, defeat Lady Deathstrike on Legendary)
    Killer Instinct I: +10% to critical damage on Melee. (Wakanda: Tribal City, defeat Justice)
    Killer Instinct II: +25% to critical damage on Melee. (Base Def.: Safe Harbor, defeat Black Widow on Legendary)
    Overload I: 125% more Fusion on trip, stun, pop-ups. (Hideout Raid: Detour, next to a White Star before the generators)
    Overload II: 200% more Fusion on trip, stun, pop-ups. (Base Def.: Overloaded, in the very first room you fight Bishop in)
    Precise Daze: 50% to stun foe on critical. (Convoy Strike: Jacked Up, defeat Yellowjacket)
    Precise Force: 50% to knockback foe on critical. (Guard Duty: Traffic Jam, defeat Goliath)
    Stunning Finish I: Stunned targets take 150% damage. (Wakanda: Tribal City, defeat Justice on Legendary)
    Stunning Finish II: Stunned targets take 200% damage. (Wakanda: Panther’s Lair, defeat Green Goblin on Legendary)

Superior Training

    Aggressive Hits: +1 HP per KO, +3 Focus. (Heroic Deed: Songbird)
    Chaotic Melee: +5% to dodge, +1 Strike. (Heroic Deed: Deadpool)
    Combat Trained: +3% to critical, +3% dodge. (Heroic Deed: Ms. Marvel)
    Dense Skin: Reduce all damage taken by 3, +3 Body. (Heroic Deed: Luke Cage)
    Focused ChI: +5% to critical, +5% max Stamina. (Heroic Deed: Iron Fist)
    Fueled By Pain: +3 HP per KO, +7% max Stamina. (Heroic Deed: Penance)
    Hard To Hit: +3% to dodge, +1 Body. (Heroic Deed: Spider-Man)
    Hot Head: Resist 5% of Fire damage, +1 Body. (Heroic Deed: Human Torch)
    Icy Precision: +3% to critical, +5 Focus. (Heroic Deed: Iceman)
    Insight: Raise Power damage by 3%, +1 Focus. (Heroic Deed: Mr. Fantastic)
    Oppressor: +1 Strike, Melee deals 5 Crushing damage. (Heroic Deed: Hulk)
    Phoenix Force: +5% Powers damage, +5% Fire damage. (Heroic Deed: Jean Grey)
    Practiced: Raise max Stamina by 3%, +1 Focus. (Heroic Deed: Invisible Woman)
    Radiated Touch: +5 Focus, Melee deals 5 Radiation damage. (Heroic Deed: Green Goblin)
    Rock Skin: Melee deals 1 Crushing damage, +1 Body. (Heroic Deed: Thing)
    Savagery: Melee deals 3 Wounding damage, +5 Strike. (Heroic Deed: Venom)
    Storm Rager: +1 Teamwork, stunned foes take Electric damage. (Heroic Deed: Storm)
    Super Soldier: Resist 5% of Impact damage, +1 to Melee. (Heroic Deed: Captain America)
    Thunder God: Melee deals 3 Electric damage, +3 Strike. (Heroic Deed: Thor)

Tactical Advantage

    Active Learner: Resist 5% of Impact damage, +3 Focus. (Heroic Deed: Iron Fist)
    Alien Hunger: +5 HP per KO, +7 Body. (Heroic Deed: Venom)
    Asgardian Vigor: Resist 5% of all damage, +3 Body. (Heroic Deed: Thor)
    Channel Agony: +7% of Energy damage dealt, +5 Focus. (Heroic Deed: Penance)
    Clever Fighter: +1 Teamwork. (Heroic Deed: Spider-Man)
    Cosmic Battery: +3% to Energy attacks, +5% vs Energy. (Heroic Deed: Ms. Marvel)
    Fantastic Team: Raise Fusion gain by 3%, +1 Teamwork. (Heroic Deed: Invisible Woman)
    Feral Rage: Power deal 3% more damage, +1 Strike. (Heroic Deed: Wolverine)
    Frost Strikes: +5% Powers damage, +5% to critical. (Heroic Deed: Iceman)
    Gamma Energy: +1 Body, +1% to rage during Melee. (Heroic Deed: Hulk)
    Good Memory: +3% XP, +3% max Stamina. (Heroic Deed: Iron Man)
    Hot Foot: Melee deals 1 Fire damage, +1 Focus. (Heroic Deed: Human Torch)
    Hungry Melee: +4 to Strike, Melee attacks drain 3 HP. (Heroic Deed: Green Goblin)
    Lethal Tactics: +5% to damage, +5% to critical. (Heroic Deed: Wolverine)
    Living Weapon: +1 to Body, Melee deals 1 Wounding damage. (Heroic Deed: Deadpool)
    Malleable: Raise Power damage by 3%, +1 Body. (Heroic Deed: Mr. Fantastic)
    Quick Learner: Raise XP gained by 5%, +3 Focus. (Heroic Deed: Daredevil)
    Strategist: Raise max Stamina by 5%, +3 Focus. (Heroic Deed: Songbird)
    Street Scrapper: +5% to stun on Melee, +3 Body. (Heroic Deed: Luke Cage)
    Thick As A Brick: Resist 3% of Impact damage, +1 Body. (Heroic Deed: Thing)
    Weather Mind: +3% Electric damage, +1 Focus. (Heroic Deed: Storm)

Utility

    Experienced I: Raise experience points earned by 5%. (Base Def.: Push Back, in the "main hub", around the back past where Bishop blows a hole in the blast door)
    Experienced II: Raise experience points earned by 10%. (Convoy Strike: Jacked Up, inside the crumbled building before you encounter Yellowjacket)
    Experienced III: Raise experience points earned by 15%. (Prison: Jail Break-In, the first corridor past the teleporter room when chasing Cmdr. Hill)
    Jackpot II: 5% chance orbs are multiplied by 20. (Use Diplomatic 4 times in conversation)
    Jackpot I: 5% chance orbs are multiplied by 10. (Convoy Strike: Truckin’, under a van in the area you fight Lady Deathstrike)
    Mighty I: Grants Might to the team. (Ambush: Containment, defeat Colossus)
    Mighty II: Grants Super Might to the team. (Chem Plant: Faceoff, defeat War Machine)
    Patriotic: +10% to all damage. (Ambush: Containment, defeat Patriot)
    Resist Recent: Resist 20% of last damage type. (Wakanda: Jungle, defeat Havok on Legendary)
    Run Speed I: Run 5% faster. (Prison: Hold the Line, defeat Whirlwind on Legendary)
    Run Speed II: Run 12% faster. (Wakanda: Tribal City, defeat A-Bomb on Legendary)
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Os Fabulosos X-Men e Os Novos Titãs HQ

 Os Fabulosos X-Men & Os Novos Titãs


Um dos maiores sonhos de fãs de super-heróis era um crossover entre Marvel vs DC, simplesmente histórico e que vai marcar uma geração essa HQ: Os Fabulosos X-Men & Os Novos Titãs.


Os Fabulosos X-Men & Os Novos Titãs foi lançado em 1982, cujo o início conta com Darkseid querendo atravessar a muralha e ter um poder gigante em suas mãos que é a força da Fênix, os X-Men e os Titãs se reunem para derrotar o grande vilão icônico da DC, o grande Darkseid, o que foi algo surreal para os fãs na época.


A HQ foi roteirizada por Chris Claremont e arte de Walt Simonson.

Torcemos para a Marvel e DC se juntarem novamente para construir novas histórias gigantes, seria incrível juntar os vingadores e a liga da justiça contra dois grandes vilões, um da Marvel e outro da DC. Podendo criar até novos vilões para os dois universos, loucura para fãs de HQS.


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Batman

 Batman

Um dos melhores heróis, e o melhor herói da DC junto com o Superman, o Batman ou Homem-Morcego foi criado em 1939 por Bill Finger e Bob Kane na editora DC Comics.

Nome Completo: Bruce Wayne

Primeira Aparição: Detective Comics #27


Principais Vilões: Coringa, Pinguim, Charada, Bane, Crocodilo, Senhor Frio, Espantalho, Arlequina, Duas-Caras, Hera Venenosa, Mulher Gato, Ra's al Ghul, Hugo Strange, Chapeleiro Louco, Etc.

Parentes:

Thomas Wayne Sr. (pai falecido)

Martha Kane-Wayne (mãe falecida)

Lance Bruner (filho adotivo)

Dick Grayson (filho adotivo)

Jason Todd (filho adotivo)

Tim Drake (filho adotivo)

Damian Wayne (filho biológico)

Bruce Wayne, Jr. (filho biológico)

Terry McGinnis (filho biológico)

Cassandra Cain (filha adotiva)

Duke Thomas (filho adotivo)



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Homem-Aranha

 Homem-Aranha

O melhor herói, e o herói mais popular do mundo, conhecido como Homem-Aranha foi criado em 1962 por Stan Lee e Steve Ditko na editora Marvel Comics.

Nome Completo: Peter Benjamin Parker (Conhecido mais como Peter Parker)

Primeira Aparição: Amazing Fantasy #15

Principais Vilões: Duende Verde, Dr Octopus,Venom, Homem Areia, Electro, Rei Do Crime,Lagarto, Abutre, Shocker, Camaleão, Kraven, Rhino, Mysterio, Carnificina, Senhor Negativo, Etc..

Parentes:


Richard Parker (pai; Falecido)

Mary Parker (mãe; falecida)

Benjamin Parker (tio; falecido)

May Parker (tia)

Teresa Parker (irmã)

Mary Jane Watson (esposa)

Anna "May" Parker (filha em um futuro alternativo)

May "Mayday" Parker (filha em um universo alternativo)


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Melhores Filmes Do MCU (Até 2022)

 TOP 10 Melhores Filmes Do MCU

Contém Spoilers

1. Homem-Aranha: Sem Volta Para Casa (2021)

Homem-Aranha é o protagonista da Marvel, isso é fato o melhor herói e o mais popular do mundo, Homem-Aranha sem volta para casa não é apenas um filme épico, é cheio de emoções e pura nostalgia para os fãs do homem-aranha, os melhores vilões de volta junto com as 3 versões do Aranha, pura emoção.
2. Vingadores: Guerra Infinita (2018)

Talvez o filme mais sombrio do MCU, os vingadores se reúnem para lutar contra um grande vilão o Thanos que quer as 6 joias do infinito para ter um poder gigantesco, filmaço que vai ser marcado por gerações.

3. Vingadores: Ultimato (2019)

Continuação da Guerra Infinita, os vingadores agora tem que voltar no tempo para salvar todas as pessoas que sumiram quando o Thanos estalou os dedos, outro filmaço do gênero super-heróis, luta final contra Thanos.

4. Pantera Negra (2018)

Indicado a 6 oscars e vencedor de 3 oscars, pantera negra é o filme mais premiado do MCU, grande Chadwick Boseman infelizmente não está mais conosco, atuou demais, pantera negra sem dúvidas é uma obra prima do gênero super-herói, mas na minha opinião os 3 de cima ainda são os melhores mesmo merecendo subir até no ranking o pantera negra, infelizmente os 3 de cima foram injustiçados no oscar.

5. Capitão América 2: O Soldado Invernal (2014)

Cenas de ação marcam esse filme muito bem feitas, capitão américa conhecido como Steve Rogers volta a ativa depois de 40 anos congelado, o filme mostra um novo vilão controlado pela H.I.D.R.A, conhecido por todos como Bucky.

6. Capitão América 3: Guerra Civil (2016)


A famosa guerra civil, pra quem não sabe é uma das melhores HQS da Marvel, mas nem todos personagens estão no filme, continuando sobre o filme capitão américa fica contra o homem de ferro, homem de ferro assina o tratado, já capitão américa não quer assinar com receio de ser controlado e monitorado a todo momento pelo governo, gosto demais desse filme pois também apresenta o novo homem-aranha do Tom Holland.

7. Guardiões da Galáxia (2014)

Uma equipe que nas HQS não era tão famosa, veio super forte em live action pelo carisma, grandes personagens como: senhor das estrelas, gamora, groot, drax e rocket formando um belo time, o humor dessa equipe conquistou o público sem dúvidas, vale muito a pena assistir esse filme.


8. Homem de Ferro (2008)


O que falar do homem de ferro, simplesmente o cara do MCU, esse filme foi o início do MCU que foi construido de uma forma totalmente inteligente e organizada, Robert Downey Jr recuperou a sua carreira nesse papel casou com o papel, Tony Stark com sua armadura tecnológica é uma das melhores coisas que já vi.

9. Os Vingadores (2012)


O início dos vingadores, incluindo Homem de Ferro, Thor, Capitão América, Hulk, Viúva Negra, Gavião Arqueiro e Nick Fury, tudo começou com eles lutando contra o famoso vilão Deus da Trapaça, o Loki. Esse filme simplesmente foi o que aumentou demais a fama da Marvel, que já era super famosa nos quadrinhos, além dos outros sucessos em Live Action como Homem-Aranha e os X-Men.

10. Shang-Chi e a Lenda dos Dez Anéis (2021)


Shang-Chi sendo apresentado ao MCU nesse excelente filme aonde ele luta contra o passado que pensou ter deixado pra trás quando é atraido por uma secreta/misteriosa organização dos dez anéis, surpreendeu muitos que pensavam que esse filme seria uma bomba muito pelo contrário foi um filme que não deu pra piscar os olhos.

Bônus: Thor Ragnarok (2017)

Em seu terceiro filme, Thor finalmente recebeu o melhor filme, um filme super humorado, o que alguns criticam a Marvel pelo modo de fazer a comédia nos filmes, eu já acho que funciona a Marvel encontrou a fórmula pra fazer seus filmes que tem rendido muito dinheiro e fama, esse filme tem uma vilã super convencível (Hela). É um filme ótimo, irmãos Deuses vs uma Deusa da Morte, se você ainda não assistiu recomendo demais. Com Thor, Hulk, Loki, Valkyrie, Korg, Hela, etc.

Lista feita em fevereiro de 2022 (Possa ser que venham mais obras primas da Marvel com o passar dos anos.)

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Possíveis Vilões Após Spider-Man: No Way Home🕸🕷

 1. Duende Macabro (Esse teríamos quase certeza que seria o Ned Leeds, apesar de nas HQS, o original ser o Roderick Kingsley, mas o Ned também se torna o Duende Macabro).


2. Venom (Após os pós créditos de No Way Home, deu pra entender claramente que em breve ele será o vilão, pode não ser no primeiro filme, mas vai aparecer em algum momento).

3. Kraven, o caçador (Se não houvesse multiverso nesse filme do No Way Home, o Kraven seria o vilão do filme confirmado pelo próprio Tom Holland, acredito que em breve vão utilizar ele em novos filmes do Homem-Aranha, tendo em vista que no ano de 2023, vai ter um filme solo do Kraven interpretado por Aaron Johnson, o ator que interpretou o Mercúrio nos Vingadores: Era de Ultron, em breve ele pode ser o vilão em filme do cabeça de teia)



4. Sexteto Sinistro (Infelizmente em No Way Home não tivemos o sexteto sinistro, em breve vai ter, a Sony ta fazendo filmes solos de vilões pra em breve ligar aos filmes do aranha, e surgem rumores de outro Live action de multiverso dos aranhas, podendo até se interligar entre os aranhas vs sexteto sinistro ou ser apenas do próprio mundo do Tom Holland.

5. Vilões do Homem-Aranha (Uma bela imagem)
Apostaria em um filme com o Homem-Aranha e o quarteto fantástico em breve, com o camaleão de vilão, seguindo a primeira HQ, sendo assim o Homem-Aranha conheceria o quarteto fantástico que foi confirmado um novo filme para 2023 no MCU.







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Primeiro Vilão Do Homem-Aranha

 Você sabia que o primeiro vilão do homem-aranha nas HQS não foi nem o duende verde e nem o doutor octopus? O primeiro vilão foi o camaleão na The Amazing Spider-Man #1 lançado em 1963, o famoso vilão conhecido como mestre dos disfarces, se transforma em várias identidades diferentes.



Capa da primeira aparição do Camaleão em The Amazing Spider-Man #1

Camaleão sem dúvidas é um dos melhores vilões do homem-aranha aliás é o primeiro, e foi muito bem construido, e sim ele deve ser marcado e merece um filme solo como vilão do homem-aranha, coisa que não foi feita até hoje em 2022, está na hora de fazer um filme dele dona Marvel um baita vilão do spider.




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